Capture, storage, transmission and display of stereoscopic information became an important functionality in the entertainment industry. 3D video which will support high-quality autostereocopic displays and perhaps enable a new dimension of TV by enabling viewing of a scene from many viewpoints. While regular video can be captured at one resolution and displayed in any size without sophisticated processing, comfortable viewing of stereoscopic and 3D video requires careful consideration of the viewing conditions including depth perception, display size and type. Different formats are available or under development. This tutorial will highlight different solutions for stereo video transmission using AVC, MVC and SVC as they are currently in the process of being deployed in the market. The state of 3D video coding and related view synthesis algorithms currently developed within MPEG will be described in detail.
Jörn Ostermann studied Electrical Engineering and Communications Engineering at the University of Hannover and Imperial College London, respectively. He received Dipl.-Ing. and Dr.-Ing. from the University of Hannover in 1988 and 1994, respectively. In 1994 and 1995 he worked at AT&T Bell Labs. He was with AT&T Labs - Research from 1996 to 2003. Since 2003 he is Full Professor and Head of the Institut für Informationsverarbeitung at the Leibniz Universität Hannover, Germany. Since 2011 he is Dean of the Department of Electrical Engineering and Computer Science. From 1993 to 1994, he chaired the European COST 211 sim group coordinating research in low bitrate video coding. He chaired the Adhoc
Group on Coding of Arbitrarily-shaped Objects in MPEG-4 Video. Since 2008, he is the Chair of the Requirements Group of MPEG (ISO/IEC JTC1 SC29 WG11). Jörn was a scholar of the German National Foundation. In 1998, he received the AT&T Standards Recognition Award and the ISO award. He is a Fellow of the IEEE . Joern served as a Distinguished Lecturer of the IEEE CAS Society. He published more than 100 research papers and book chapters. He is coauthor of a graduate level text book on video communications <http://eeweb.poly.edu/%7Eyao/videobook/>. He holds more than 30 patents. His current research interests are video coding and streaming, 3D modelling, face animation, and computer-human interfaces.